I will be constantly adding to this for a while, posting various sample and part builds as well as larger constructions. I have started an OpenPeg facebook group to provide support as well as an open forum for users of this system. Go here or click the link in the footer. I expect the biggest demand will be creating plug variations for still undiscovered stacking combinations. Below you will find Diagrams for Elf Buildings and my Open Peg Slumscrapers.
When you download the product this is the file structure you will find, I will use this structure to describe the path for each numbered part above its respective diagram.
Each file will have models and a JPEG along side so you can see the files in tile view
This is a sample diagram for windows and doors.
PATH
GameScape3D_EOOP_I > OpenPeg>Windows&Doors>
1 TLK_A_Window_Outside_1
2 TLK_A_Window_Inside_1ABS or TLK_A_Window_Inside_1PLA
3 TLK_A_Door_Part1
4 TLK_A_Door_Part2
5 TLK_A_Door_Part3
This is a sample diagram for a simple square building.
GameScape3D_EOOP_I >OpenPeg>
Openpeg_20mm_serrated
GameScape3D_EOOP_I >OpenPeg>Square_Shell>
Foundation>
- Foundation_COLUMNS_STONE
Open_Peg_and_Floors>
5. Square_Plug
Roof>
4. TLK_Square_Roof_2CAP_312
3. TLK_Square_Roof_312
Shells>
2. cabin_Rough_0W1D 0W1D stands for zero windows and 1 door slot
Windows&Doors>
6. TLK_Beam_Roof_Endcap
This is a sample diagram for stacking the Small Rectangle on top of a simple square building.
GameScape3D_EOOP_I >OpenPeg> Rectangle_Shell>
Open_Peg_and_Floors>
2) Short_RC_Cap
3) Short_RC_Floor
4) RC_Short_Plug (this part is used in diagram 3)
Shells>
- Short_RC_Rough_0w0D
This is a sample diagram for stacking the small rectangle skirt roof on the Small Rectanglewhich is on top of a simple square building.
GameScape3D_EOOP_I >OpenPeg> Rectangle_Shell>Roof
1) Short_RC_SkirtRoofbase
2) Short_RC_SkirtRoof
3) Short_RC_SkirtRoof_Boost
This is a sample diagram for stacking the small rectangle skirt roof on the Small Rectanglewhich is on top of a simple square building.
GameScape3D_EOOP_I >OpenPeg> Square_Shell>
Open_Peg_and_Floors>
1) Square_Cap2
2)Square_Floor
4)Square_Plug
Shells>
3)cabin_Rough_0W0D
This is a start of sample diagram for elf outpost.
PATH
GameScape3D_EOOP_I >Elf_Outpost
BLACKSMITH DIAGRAM
Click on one-sheets to enlarge
Very nice and thank you for the instructions and diagrams, they are going to be a big help to a lot of people 🙂
Thanks James! I just added the start of the Elf Outpost diagram as well at the bottom of the post.