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Ian Livingstone's Trial of Champions Module Converted by Jamie Wallis
Ian Livingstone's Trial of Champions Module Converted by Jamie Wallis
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Ian Livingstone's Trial of Champions D20
, adapted by Jamie Wallis, is a role-playing game scenario that converts the original single-player gamebook into an adventure module for a small group of adventurers using the D20 system. The module allows players to experience the peril of the twelve challenges set by the wizard Balthus Dire.
Product Description
- Format: The product is a paperback book designed as a ready-to-play adventure for a Dungeon Master and a party of adventurers.
- System: It utilizes the D20 system, a specific set of rules for role-playing games based on the third edition of the Dungeons & Dragons rules. This differs from the original Fighting Fantasy gamebook which used a simpler system of Skill, Stamina, and Luck.
- Gameplay: Unlike the original solo gamebook experience, this D20 version is written as a scenario to be run by a game master for a group of players, or potentially a single player using specific rules.
- Publisher: It was published by Myriador.
- Plot: The adventure centers on the participants of the "Trial of Champions," a deadly competition where adventurers must face a series of twelve challenging and perilous encounters to survive and win the prize offered by the nefarious wizard Balthus Dire. The scenario is an adaptation of the 12th book in the Fighting Fantasy series.
